Saturday, January 26, 2013

Why fighting sounds? (Dragon's Dogma)

So last time on Dragon's Dogma I got stabbed, cheated on, and worst of all annoyed to death. I am now starting at the encampment about to talk to the strange voices.

Hey look it is the stone that makes slaves! Err.. Pawns.

So first off the Rift Stones voice reminds me of one of the ghosts in The Nights of the Nine missions in Oblivion. Wait, so you are telling me I have to prove myself to you? Well that is just fantastic. I mean being the Arisen isn't enough... Now I have to be a strong Arisen. Hey look frantic looking guards... Maybe I should help them. And we are fighting a troll with red markings on his head... No wonder he is mad some moron branded his skull. Ow.. I was climbing up his back and some moron named Rook decides that now is a good time to knock the damn thing over.

And all these unnecessary tutorial messages are kinda pissing me off. Don't mind the man on your back stabbing you in the head ok? Creepy old man is leaving the scene of the crime. He was the one with the brand. I just know it. I have done what you asked stupid stone now give me my main pawn.

Now how to make my pawn. Name Sophie, yes another howls moving castle reference. Why do they use battle sounds for voice samples? It makes no logical sense.

Now I have a pawn. I am going to take a break from this outrage of blah.

No comments:

Post a Comment